CSCI 306: Software Engineering

 
Course Information (Fall 2008):
Current Session:
Labs Readings Very Tentative Schedule

Section Day Time Room Instructor Email
A: MWF
9:00
CTLM 231 Cyndi Rader crader@mines.edu
Course Goals: This course is intended to make you a better software programmer by providing an introduction to the processes and considerations of Software Engineering. You will learn to plan and execute iterative programming projects in groups, critique (and improve) existing code, and learn the basics of widely used software engineering processes and techniques (including XP and UML). Assignments will not be restricted to coding, and should encourage students to ‘think’ as software engineers, rather than individual programmers. Programming projects will focus on elements of Java in the first eight weeks, and C++ in the second eight weeks. The technical material will be supplemented with the work of other people who participate in the software engineering process, such as testing, marketing, management, planning, technical documentation, training, etc.

Software engineering is a team process.  Collaboration is encouraged via ore.mines.edu.
Java Chapter
Notes:
Java Basics
Java I/O
Basic GUIs
Unit Testing
OO Concepts

Collections
Software
Engineering

Generics
Java Techniques
Agile Chapter
Notes:
Section 1
Section 2
Section 3
Section 4
Section 5

Section 6
Other
Notes:
Eclipse
Version Control
Subversion
Extreme Programming
Test Information: Chapter Objectives
Test 1 Example
Test 1 Example Key
Test 1 Hints

Required Textbooks:
  • Agile Software Development, Principles, Patterns and Practices, by Robert C Martin, Prentice Hall, ISBN 0-13-597444-5
  • Big Java, Third Edition, by Cay Horstmann, Wiley and Sons, 2008, ISBN 0-471-10554-2
Java
Info and Other Interesting Links
Sun JavaDocs 1.5: http://java.sun.com/j2se/1.5.0/docs/api/

Eclipse Tutorial

NOTE: If you are having trouble starting Eclipse on campus, try deleting the .Eclipse directory from C:\Documents and Settings\<your user directory>.

http://www.mountaingoatsoftware.com/scrum

Submitted by Mark Barkmeier:

Dilbert & Agile
Programming Project

Student Evaluation
Labs, quizzes, class participation
Exam I Exam II
50% 25% 25%


 
Collaboration Policy for Programming Projects in MCS Courses
The following policy exists for all CS courses in the MCS department. This policy is a minimum standard; your instructor may decide to augment this policy.
  1. If the project is an individual effort project, you are not allowed to give code you have developed to another student or use code provided by another student. If the project is a group project, you are only allowed to share code with your group members.
  2. You are encouraged to discuss programming projects with other students in the class, as long as the following rules are followed:
    1. You view another student's code only for the purpose of offering/receiving debugging assistance. Students can only give advice on what problems to look for; they cannot debug your code for you. All changes to your code must be made by you.
    2. Your discussion is subject to the empty hands policy, which means you leave the discussion without any record [electronic, mechanical or otherwise] of the discussion.
  3. Any material from any outside source such as books, projects, and in particular, from the Web, should be properly referenced and should only be used if specifically allowed for the assignment.
  4. If you are aware of students violating this policy, you are encouraged to inform the professor of the course. Violating this policy will be treated as an academic misconduct for all students involved. See the Student Handbook for details on academic dishonesty.