Project Info
Development of Virtual Reality for Edgar Mine
Sebnem Duzgun | duzgun@mines.edu
VR is one of the upcoming disruptive technologies in mining. The VR lab I have recently established allow two people interact in a virtual environment. The project is not an ordinary VR development but use of VR in decision making and design. The student will have an experience in VR development and its use in mining engineering
More Information
“https://www.mining-technology.com/features/featurereality-check-augmented-and-virtual-technology-in-the-mining-industry-4913055/
http://www.miningmagazine.com/future-of-mining/future-of-mining-investment/immersive-virtuality-enters-mining/“
Grand Engineering Challenge: Enhance virtual reality
Student Preparation
Qualifications
Understanding of mining processes, health and safety in mining
Time Commitment
15-20 hours/month
Skills/Techniques Gained
“Programming in python (our VR framework is working on python and graduate students will teach to have a capability of python)
3D object modeling, rendering and visualisation
Use of VR and data analytics in mining”
Mentoring Plan
The student will work with Phd students and will have weekly meetings with the team . It is intended to have the student work to be presented in SME annual conference by the student